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Procedural Planet WIP

Planet made with procedural noises on a sphere in Blender. Really happy to finally be able to get something with this quality, and pretty easily too- I watched this tutorial as a starting point, then did a different method for the clouds (mine are not volumetric to save render time), haze, water, and different noises, added some red shifting around the shadow terminator, etc. https://www.youtube.com/watch?v=2oV48DAvwYg

I may still add polar ice caps and other atmospheric effects, but this is already a big step up for me.

Closeup

Closeup

Whole planet, raw render / no post processing

Whole planet, raw render / no post processing

An earlier 2D planet based on a sphereized NASA satellite photo- looks nice, but the lighting is locked in and the resolution doesn't hold up. Not a problem for the procedural 3D planet!

An earlier 2D planet based on a sphereized NASA satellite photo- looks nice, but the lighting is locked in and the resolution doesn't hold up. Not a problem for the procedural 3D planet!