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Hydralisk Realtime Model

Game-ready low poly model of a Zerg Hydralisk, from StarCraft, with 2k textures.
This one is mostly based on the cinematic design from StarCraft 1 (original model by Nick Carpenter), but has some modernizations drawing on other official designs. Additionally, the colorscheme is influenced by the cancelled game StarCraft: Ghost, with more mottling and tan/purple variation and the yellow eyes.

'walk' cycle

wireframe, color, normal, roughness

wireframe, color, normal, roughness

testing out firing, idle, and walk animations

Comparison with the original cinematic model

Comparison with the original cinematic model