I made this model for my upcoming fan animation, StarCraft: Eradication, based on the iconic Wraith fighter from the original game. Textured in Substance Painter, rendered in Blender.
I did make a few minor alterations, mainly slightly enlarging the cockpit for better visibility and adjusting a few of the components that were clipped together around it- so not 100% accurate, but still instantly recognizable.
Texturing timelapse with light commentary for youtube